Object to Object Vicinity
My last post on vicinity was a bit of a hoax. It was based off mouse position and not true reference of one object to another. Rest assured, this post is legit! Read More
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Flash Vicinity 1
Earlier tonight I was playing around with vicinity in Flash, be it all very basic. What I’m trying to do is get other surrounding objects to interact with each other if they were all in a certain vicinity. And what I thought would be hard, turned out to be a pretty quick process.
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The Wind Up: Part 2
Continuing on our trip south we went to Kaohsiung bus terminal to get a bus to Kenting. When we were approaching the bus terminal we were intercepted by a rogue taxi driver offering us a cheaper deal. You don’t really have to be worried about being swindled in Taiwan, so if this sort of situation occurs you can rest assured. And in very rare circumstances it is better to take a taxi while traveling around, and this was one of them. Read More
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Sonic is returning? Properly?
A new Sonic game coming in 2010? And one that is trying to stick to its grass roots. You better believe it!
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The Wind Up: Part 1
So a lot has happened since my last post and now which goes to show the amount of events that can get packed into a month. Read More
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Bringing humanity into Interactivity
Pranav Mistry talks about his history and ideas about changing the way we use interfaces to interact with objects.
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